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We hosted a data science competition in collaboration with MAFAT to increase the reliability of radar tracks. We gathered leading machine learning experts to crack the case. Read about our process and our very interesting results!
We hosted a data science competition in collaboration with MAFAT to increase the reliability of radar tracks. We gathered leading machine learning experts to crack the case. Read about our process and our very interesting results!
In this post, we review a machine-learning-based model that was trained to predict the results of COVID-19 testing based on clinical symptoms, vital signs, and background data only. The model was trained on a high-quality clinical data repository that was collected by Carbon Health and Braid Health in California and that was published as an open dataset. The dataset is relatively small, including about 1,600 SARS-CoV-2 RNA RT-PCR tests. Nevertheless, the results are encouraging. The trained model predicts the actual test results with a ~70% probability, tested on a hold-out test set. Our work suggests that machine learning models could be included as part of routine screening for COVID-19 and can assist in prioritizing RT-PCR testing.
In December 2019, we got the chance to participate in EcoMotion’s “Mapathon” map-related hackathon, in Tel Aviv. The goal Create an innovative and breakthrough application for autonomous vehicles and smart …
GeoStrike is a prototype of a browser-based 3D shooting game. The shooting game purely runs inside a browser and the scene is georeferenced to the real world. It leverages some …
TL;DR We developed an alpha version of a browser-based 3D shooting game. We are all so excited about it because the shooting game purely runs inside a browser and the …
For a while, we at Webiks used our own AngularJS D3.js library for graphs visualizations of real-life data sets, called “Force-Horse“. Force-Horse is an open source Javascript component wrapping a …
As mentioned in part 1, Labels and Billboards in Cesium are not as efficient as the rest of the Graphics arsenal. We saw how scripting takes too much of our …